π Spell Statistics
- School
- Conjuration (Creation) [Electricity]
- Level
- Sorcerer/Wizard 4
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Effect
- One orb of electricity
- Duration
- Instantaneous
- Saving Throw
- None
- Spell Resistance
- No
The air crackles around your outstretched hand and the smell of ozone assaults your nostrils as a ball of electrical energy, its surface crackling with bolts of lightning, streaks from your open palm.
An orb of electricity about 3 inches across shoots from your palm at its target, dealing 1d6 points of electrical damage per caster level (maximum 15d6). You must succeed on a ranged touch attack to hit your target. In addition, a creature wearing metal armor struck by an orb of electricity becomes entangled for 1 round. A successful Fortitude save negates the entanglement but does not reduce the damage.
An orb of electricity about 3 inches across shoots from your palm at its target, dealing 1d6 points of electrical damage per caster level (maximum 15d6). You must succeed on a ranged touch attack to hit your target. In addition, a creature wearing metal armor struck by an orb of electricity becomes entangled for 1 round. A successful Fortitude save negates the entanglement but does not reduce the damage.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive β’ Pathfinder 1e custom spells
π Source
This spell was imported from New Spells 2025-03-26 (1).docx.