π Spell Statistics
- School
- Conjuration (Summoning)
- Level
- Sorcerer/Wizard 1
- Casting Time
- 1 standard action
- Components
- V, S, M (a small magnet)
- Range
- Close (25 ft. + 5 ft./ 2 levels)
- Target
- One tiny elemental servant
- Duration
- 1 hour/level
- Saving Throw
- None
- Spell Resistance
- No
An elemental wisp is a hazy, translucent, mindless, shapeless elemental form that performs simple tasks at your command.
At the time of casting, you must choose which of the base elements is represented, air, earth, fire or water. It can run and fetch things, open unstuck doors, and hold chairs, as well as clean and mend. Air elementals can dust, earth elementals might clean or move small objects, water elementals can clean, fire elementals can cook, etc. The wisp can perform only one activity at a time, but it repeats the same activity over and over again if told to do so. It has an effective Strength score of 2 (so it can lift 20 pounds or drag 100 pounds). It can trigger traps and such, but it can exert only 20 pounds of force. Its speed is 15 feet. The wisp cannot attack in any way. It is never allowed an attack roll. It cannot be killed, but it dissipates if it takes 6 points of damage from area attacks. It gets no saves against attacks. If you attempt to send it beyond the spellβs range (measured from the characterβs current position), the servant ceases to exist.
At the time of casting, you must choose which of the base elements is represented, air, earth, fire or water. It can run and fetch things, open unstuck doors, and hold chairs, as well as clean and mend. Air elementals can dust, earth elementals might clean or move small objects, water elementals can clean, fire elementals can cook, etc. The wisp can perform only one activity at a time, but it repeats the same activity over and over again if told to do so. It has an effective Strength score of 2 (so it can lift 20 pounds or drag 100 pounds). It can trigger traps and such, but it can exert only 20 pounds of force. Its speed is 15 feet. The wisp cannot attack in any way. It is never allowed an attack roll. It cannot be killed, but it dissipates if it takes 6 points of damage from area attacks. It gets no saves against attacks. If you attempt to send it beyond the spellβs range (measured from the characterβs current position), the servant ceases to exist.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive β’ Pathfinder 1e custom spells
π Source
This spell was imported from New Spells 2025-03-26 (1).docx.