π Spell Statistics
- School
- Conjuration (Creation, Force)
- Level
- Sorcerer/Wizard 3
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature/level, no two of which are more than 30 ft. apart
- Duration
- 1 hour/level (D)
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
You feel arcane energy encompass you, granting you a sense of serenity. As you choose your targets for the spell, you (and only you) see each one glow briefly with a silver aura.
An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC. Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures canβt bypass it the way they do normal armor. The material component is a piece of cured leather.
An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC. Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures canβt bypass it the way they do normal armor. The material component is a piece of cured leather.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive β’ Pathfinder 1e custom spells
π Source
This spell was imported from New Spells 2025-03-26 (1).docx.