π Spell Statistics
- School
- Evocation [Force]
- Level
- Sorcerer/Wizard 4
- Casting Time
- 1 standard action
- Components
- V, S, M*
- Range
- 0 ft. (Only caster can wield)
- Effect
- A spear-like beam
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
A faint gray shimmering force in the general shape of a staff or spear springs from your hand.
When you cast this spell, you create a deadly lance of force. You can freely make a Thunderlance retract or grow to any length from 1 foot to 20 feet, but it always remains a straight lance of force. This effect gives you a natural reach of 20 feet. You can use a Thunderlance to make powerful melee attacks.
You can wield a Thunderlance in one or two hands, dealing a base 3d6 points of damage (crit 20/x3). Instead of using your Strength modifier, you use the higher of your Intelligence modifier or Charisma modifier as a bonus on attack rolls and damage rolls.
If you successfully strike with a melee attack a target protected by any force effect of 3rd level or lower, such as a shield or mage armor spell, the Thunderlance might dispel the force effect in addition to damaging the target. Make a dispel check against the level of the caster who created the effect. If you succeed, the effect is dispelled. The Thunderlance remains whether you succeed or fail on this check.
Thunderlance can be made the target of subsequent weapon enhancement spells, even from other friendly casters.
*Material Component: A small metal spear (that is small enough to fit in spell component pouch).
When you cast this spell, you create a deadly lance of force. You can freely make a Thunderlance retract or grow to any length from 1 foot to 20 feet, but it always remains a straight lance of force. This effect gives you a natural reach of 20 feet. You can use a Thunderlance to make powerful melee attacks.
You can wield a Thunderlance in one or two hands, dealing a base 3d6 points of damage (crit 20/x3). Instead of using your Strength modifier, you use the higher of your Intelligence modifier or Charisma modifier as a bonus on attack rolls and damage rolls.
If you successfully strike with a melee attack a target protected by any force effect of 3rd level or lower, such as a shield or mage armor spell, the Thunderlance might dispel the force effect in addition to damaging the target. Make a dispel check against the level of the caster who created the effect. If you succeed, the effect is dispelled. The Thunderlance remains whether you succeed or fail on this check.
Thunderlance can be made the target of subsequent weapon enhancement spells, even from other friendly casters.
*Material Component: A small metal spear (that is small enough to fit in spell component pouch).
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive β’ Pathfinder 1e custom spells
π Source
This spell was imported from New Spells 2025-03-26 (1).docx.