Home / Spells / Transmute Plush to Flesh

Transmute Plush to Flesh

πŸƒTransmutation

Custom Spell 6 Level Transmutation

πŸ“– Spell Statistics

School
Transmutation
Level
Sorcerer/Wizard 6, Witch 6
Casting Time
1 standard action
Components
V, S, M (a drop of blood and a swatch of cloth)
Range
Medium (100 ft. + 10 ft./level)
Target
One plushified creature or a cylinder of plush from 1 ft. to 3 ft. in diameter and up to 10 ft. long
Duration
Instantaneous
Saving Throw
Fortitude negates (Object)
Spell Resistance
Yes
This spell restores a plushified creature to its normal state, restoring life and goods. The creature must make a DC 15 Fortitude save to survive the process. Any plushified creature, regardless of size, can be restored. The spell also can convert a mass of fabric into a fleshy substance. Such flesh is inert and lacking a vital life force unless a life force or magical energy is available. For example, this spell would turn an animated plush creature into an animated flesh creature, but an ordinary plush creature would become a mass of inert flesh in the shape of the plush creature. You can affect an object that fits within a cylinder from 1 foot to 3 feet in diameter and up to 10 feet long or a cylinder of up to those dimensions in a larger mass of plush.

πŸ“œ Source

This spell was imported from New Spells 2025-03-26 (1).docx.

Eric Vaubel Pathfinder Spell Archive β€’ Pathfinder 1e custom spells