π Spell Statistics
- School
- Transmutation
- Level
- Sorcerer/Wizard 6, Witch 6
- Casting Time
- 1 standard action
- Components
- V, S, M (a drop of blood and a swatch of cloth)
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One plushified creature or a cylinder of plush from 1 ft. to 3 ft. in diameter and up to 10 ft. long
- Duration
- Instantaneous
- Saving Throw
- Fortitude negates (Object)
- Spell Resistance
- Yes
This spell restores a plushified creature to its normal state, restoring life and goods. The creature must make a DC 15 Fortitude save to survive the process. Any plushified creature, regardless of size, can be restored. The spell also can convert a mass of fabric into a fleshy substance. Such flesh is inert and lacking a vital life force unless a life force or magical energy is available. For example, this spell would turn an animated plush creature into an animated flesh creature, but an ordinary plush creature would become a mass of inert flesh in the shape of the plush creature. You can affect an object that fits within a cylinder from 1 foot to 3 feet in diameter and up to 10 feet long or a cylinder of up to those dimensions in a larger mass of plush.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive β’ Pathfinder 1e custom spells
π Source
This spell was imported from New Spells 2025-03-26 (1).docx.