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Concussive Fireball

πŸ”₯Evocation [Fire, Sonic]

Custom Spell 5 Level Evocation

πŸ“– Spell Statistics

School
Evocation [Fire, Sonic]
Level
Sorcerer/Wizard 5
Casting Time
1 standard action
Components
V, S, M (a ball of bat guano and sulfur)
Range
Long (400 ft. + 40 ft./level)
Area
20’ radius spread
Duration
Instantaneous
Saving Throw
Reflex half
Spell Resistance
Yes
A concussive fireball spell generates a loud, searing explosion of flame that detonates and deals 1d6 points of damage per caster level (maximum 15d6) to every creature within the area. Half of this damage is fire-based and the other half is sonic due to the concussion effect. Unattended objects also take this damage.

You point your finger and determine the range (distance and height) at which the concussive fireball is to burst. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the concussive fireball at that point. An early impact results in an early detonation. If you attempt to send the bead through a narrow passage, such as through an arrow slit, you must β€œhit” the opening with a ranged touch attack, or else the bead strikes the barrier and detonates prematurely.

The Concussive Fireball sets fire to combustibles and damages objects in the area. If the damage caused to an interposing barrier is enough to break through it, the Concussive Fireball may continue beyond the barrier if the area permits; otherwise, it stops at the barrier just as any other spell effect would.

πŸ“œ Source

This spell was imported from New Spells 2025-03-26 (1).docx.

Eric Vaubel Pathfinder Spell Archive β€’ Pathfinder 1e custom spells