π Spell Statistics
- School
- Transmutation (Cold)
- Level
- Cleric/Oracle 3, Druid 3, Sorcerer/Wizard 3, Witch 3
- Casting Time
- 1 minute
- Components
- V, S
- Range
- 1 mile
- Area
- 1-mile-radius circle centered on you
- Duration
- 2d4 hours
- Saving Throw
- None
- Spell Resistance
- No
As you call upon the elemental powers to fuel your spell, you feel the air around you become chilled. The drop in temperature creates a thin fog that exacerbates the cold in the air without hindering your vision or movement whatsoever.
This spell causes a powerful cold front to form, lowering the temperature in the affected area by up to 5 degrees Fahrenheit per caster level (maximum change of 50 degrees Fahrenheit), to a maximum low of -20 degrees Fahrenheit. Spells with the cold descriptor deal an extra 1 point of damage per die when cast in the area.
This spell causes a powerful cold front to form, lowering the temperature in the affected area by up to 5 degrees Fahrenheit per caster level (maximum change of 50 degrees Fahrenheit), to a maximum low of -20 degrees Fahrenheit. Spells with the cold descriptor deal an extra 1 point of damage per die when cast in the area.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive β’ Pathfinder 1e custom spells
π Source
This spell was imported from New Spells 2025-03-26 (1).docx.