Eric Vaubel Pathfinder · Spell Archive
Cold Snap
Transmutation (Cold) · 3 Level
Custom Spell
3 Level
Transmutation
SchoolTransmutation (Cold)
LevelCleric/Oracle 3, Druid 3, Sorcerer/Wizard 3, Witch 3
Casting Time1 minute
ComponentsV, S
Range1 mile
Area1-mile-radius circle centered on you
Duration2d4 hours
Saving ThrowNone
Spell ResistanceNo
Description
As you call upon the elemental powers to fuel your spell, you feel the air around you become chilled. The drop in temperature creates a thin fog that exacerbates the cold in the air without hindering your vision or movement whatsoever.
This spell causes a powerful cold front to form, lowering the temperature in the affected area by up to 5 degrees Fahrenheit per caster level (maximum change of 50 degrees Fahrenheit), to a maximum low of -20 degrees Fahrenheit. Spells with the cold descriptor deal an extra 1 point of damage per die when cast in the area.
This spell causes a powerful cold front to form, lowering the temperature in the affected area by up to 5 degrees Fahrenheit per caster level (maximum change of 50 degrees Fahrenheit), to a maximum low of -20 degrees Fahrenheit. Spells with the cold descriptor deal an extra 1 point of damage per die when cast in the area.