ð Spell Statistics
- School
- Illusion (Shadow, Darkness, Fear, Mind-Affecting)
- Level
- Sorcerer/Wizard 2
- Casting Time
- 1 standard action
- Components
- V, S, M (a bit of fleece from a black sheep)
- Range
- Medium (100 ft. + 10 ft/level)
- Area
- Semi-opaque sheet of darkness up to 40 ft. long, or a ring of darkness with a radius of up to 15 ft.; either form 20 ft. high.
- Duration
- Concentration + 1 round/level
- Saving Throw
- Will negates; see text
- Spell Resistance
- Yes
You create a barrier of ominous shadow that obscures vision and deters passage. Creatures in squares adjacent to the wall have concealment against attacks from the other side, while creatures more than 1 square away have total concealment. Although the wall is not substantial, a creature with 6 or fewer Hit Dice must succeed on a Will save or be halted at its edge, ending its move action (though a creatures can move away from the wall or attempt to move through again if it has a second move action available). A creature can attempt to pass the wall any number of times, but each previous failure imposes a cumulative â1 penalty on their Will save.
Wall of gloom counters or dispels any light spell of equal or lower level.
This spell can be made permanent with a permanency spell for 5,000 gp.
Wall of gloom counters or dispels any light spell of equal or lower level.
This spell can be made permanent with a permanency spell for 5,000 gp.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive âĒ Pathfinder 1e custom spells
ð Source
This spell was imported from New Spells 2025-03-26 (1).docx.