Home / Spells / Stilled Casting

Stilled Casting

πŸƒTransmutation

Custom Spell 2 Level Transmutation

πŸ“– Spell Statistics

School
Transmutation
Level
Bard 2, Sorcerer/Wizard 2
Casting Time
1 standard action
Components
V
Range
Touch
Target
1 spell-casting creature
Duration
1 round/three levels of caster, to a maximum of 5 rounds
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)
This spell allows the recipient to cast spells that normally require a somatic component without having to move. Such spells must be cast entirely within the duration of the Stilled Casting spell. This spell has no effect on other kinds of movement or impediments to movement; it simply removes the need for a spell's somatic component. Spells without somatic components are not affected.

This spell is of great use when a caster is grappled or bound, but not when the caster is magically held or paralyzed (these prevent speech as well). The Stilled Casting spell does not negate paralysis or being magically held, it merely allows the caster to cast spells without somatic components.

A spell that effectively has no components, such as a V spell cast under Vocalize or a V, S spell that is being cast under both Vocalize and Stilled Casting becomes a purely mental action to cast, but the casting time does not change.

πŸ“œ Source

This spell was imported from New Spells 2025-03-26 (1).docx.

Eric Vaubel Pathfinder Spell Archive β€’ Pathfinder 1e custom spells