ð Spell Statistics
- School
- Abjuration
- Level
- Sorcerer/Wizard 2
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Area
- 1 creature
- Duration
- 2 hours/level
- Saving Throw
- None (harmless)
- Spell Resistance
- Yes
This spell protects one creature against drowsiness, weariness, and similar conditions caused by magic, particularly those of the enchantment/charm variety. The protected being is immune to such effects, and also has a +1 bonus to saving throws against charm, suggestion, command, hold, and other force-of-will magic and spell-like natural powers. The spell provides no protection from non-magical hazards such as poisons, alcohol or soporific drugs, or from stunning or loss of consciousness from other (even magical) attacks. The caster can use this spell on themselves or others. Those affected by this spell can sleep if they chose to do so.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive âĒ Pathfinder 1e custom spells
ð Source
This spell was imported from New Spells 2025-03-26 (1).docx.