ð Spell Statistics
- School
- Evocation
- Level
- Druid 2
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Effect
- Ray
- Duration
- Instantaneous
- Saving Throw
- Fortitude partial
- Spell Resistance
- Yes
A thin shaft of whirling salt crystals lances out from your crooked finger to strike and shred your foe.
You must succeed on a ranged touch attack with the ray to strike a target.
A creature struck by a salt ray takes 1d6 points of damage plus 1d6 for every additional two caster levels (maximum 5d6) and must make a Fortitude save or be stunned for 1 round. After the spell is cast, a small amount (about a cup) of salt is left behind.
You must succeed on a ranged touch attack with the ray to strike a target.
A creature struck by a salt ray takes 1d6 points of damage plus 1d6 for every additional two caster levels (maximum 5d6) and must make a Fortitude save or be stunned for 1 round. After the spell is cast, a small amount (about a cup) of salt is left behind.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive âĒ Pathfinder 1e custom spells
ð Source
This spell was imported from New Spells 2025-03-26 (1).docx.