ð Spell Statistics
- School
- Evocation
- Level
- Druid 3, Sorcerer/Wizard 3
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Medium (100 ft. + 10 ft./level)
- Area
- One lance of ice
- Duration
- Instantaneous
- Saving Throw
- Fortitude partial
- Spell Resistance
- Yes
You clutch the quartz in your hand, focusing the energy of the spell into a sharp spear. With a thought, you send it whistling through the air at your foe.
You must succeed on a normal ranged touch attack to strike a target with an Icelance.
You gain a +2 bonus on your attack roll. If you hit, the Icelance deals 6d6 points of damage to the target. Half of this damage is piercing damage; the rest is cold damage. In addition, the target must make a Fortitude save or be stunned for 1d4 rounds. Regardless of the result of the attack, the Icelance shatters upon its first use.
*Component: A 50 gp clear quartz gemstone.
You must succeed on a normal ranged touch attack to strike a target with an Icelance.
You gain a +2 bonus on your attack roll. If you hit, the Icelance deals 6d6 points of damage to the target. Half of this damage is piercing damage; the rest is cold damage. In addition, the target must make a Fortitude save or be stunned for 1d4 rounds. Regardless of the result of the attack, the Icelance shatters upon its first use.
*Component: A 50 gp clear quartz gemstone.
No GM Notes have been added for this spell yet.
Source: New Spells 2025-03-26 (1).docx
Eric Vaubel Pathfinder Spell Archive âĒ Pathfinder 1e custom spells
ð Source
This spell was imported from New Spells 2025-03-26 (1).docx.