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Ghost Touch Weapon

πŸƒTransmutation

Custom Spell 3 Level Transmutation

πŸ“– Spell Statistics

School
Transmutation
Level
Cleric/Oracle 3
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One weapon or fifty projectiles (all of which must be in contact with each other at the time of casting)
Duration
1 minute/level
Saving Throw
Will negates (harmless, object)
Spell Resistance
Yes (harmless, object)
With a few words and a gesture, you empower a weapon to strike true against incorporeal foes.

Ghost touch weapon makes a weapon magically capable of dealing damage normally to incorporeal creatures, regardless of its enhancement bonus. An incorporeal creature’s 50% chance to avoid damage does not apply to attacks made with weapons under the effect of this spell.) A ranged weapon affected by this spell does not bestow the ability on its ammunition.

The weapon can be picked up and moved by an incorporeal creature at any time. A manifesting ghost can wield the weapon against corporeal foes. Essentially, weapons under the effect of this spell count as either corporeal or incorporeal at any given time, whichever is more beneficial to the wielder.

πŸ“œ Source

This spell was imported from New Spells 2025-03-26 (1).docx.

Eric Vaubel Pathfinder Spell Archive β€’ Pathfinder 1e custom spells