Eric Vaubel Pathfinder · Spell Archive
Summon Undead I
Conjuration (Summoning) [Evil] · 1 Level
Custom Spell
1 Level
Conjuration
SchoolConjuration (Summoning) [Evil]
LevelAntipaladin 1, Cleric/Oracle 1, Sorcerer/Wizard 1
Casting Time1 round
ComponentsV, S, F/DF
RangeClose (25 ft. +5 ft./2 levels)
TargetOne summoned creature
Duration1 round/level
Saving ThrowNone
Spell ResistanceNo
Description
The undead you summon appear in a burst of smoke and fog. The vapor swiftly dissipates, but you can’t shake the impression of screaming faces in the cloud’s tendrils.
This spell functions like Summon Monster I, except that you summon an undead creature.
Summon Undead I conjures one of the creatures from the listed below. You choose which creature to summon, and you can change that choice each time you cast the spell.
Summoned undead do not count toward the total Hit Dice of undead that you can control with animate dead or the other command undead abilities. No undead creature you summon can have more Hit Dice than your caster level +1.
Focus: A tiny bag, a small (not lit) candle, and a carved bone from any humanoid.
This spell functions like Summon Monster I, except that you summon an undead creature.
Summon Undead I conjures one of the creatures from the listed below. You choose which creature to summon, and you can change that choice each time you cast the spell.
Summoned undead do not count toward the total Hit Dice of undead that you can control with animate dead or the other command undead abilities. No undead creature you summon can have more Hit Dice than your caster level +1.
Focus: A tiny bag, a small (not lit) candle, and a carved bone from any humanoid.
