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Leomund’s Hidden Lodge graphic

Eric Vaubel Pathfinder · Spell Archive

Leomund’s Hidden Lodge

Conjuration (Creation) · 5 Level

Custom Spell 5 Level Conjuration
SchoolConjuration (Creation)
LevelBard 5, Sorcerer/Wizard 5
Casting Time1 minute
ComponentsV, S, AF*
RangeClose (25 ft. + 5 ft./2 levels)
Area20-ft.-square structure
Duration24 hours
Saving ThrowNone
Spell ResistanceNo

Description

You picture in your mind the desired appearance of a camouflaged lodge even as you complete the motions and words of the spell. When you finish, you open your eyes and note a new feature in the landscape roughly the size of a house.

You conjure a sturdy cottage or lodge made of material that is common in the area where the spell is cast. The floor is level, clean, and dry. The lodging resembles a normal cottage, with a sturdy door, two shuttered windows, and a small fireplace. The shelter must be heated as a normal dwelling. The dwelling does, however, provide considerable security otherwise—it is as strong as a normal stone building, regardless of its material composition. The dwelling resists flames and fire as if it were stone. It is impervious to normal missiles (but not the sort cast by siege engines or giants).

The door, shutters, and even chimney are secure against intrusion, the former two being secured with arcane lock and the latter by an iron grate at the top and a narrow flue. In addition, these three areas are protected by an alarm spell. Finally, an unseen servant is conjured to provide service to you for the duration of the shelter.

The hidden lodge contains crude furnishings - eight bunks, a trestle table, eight stools, and a writing desk.

The house created by hidden lodge is perfectly camouflaged to blend in with whatever terrain or surroundings are appropriate. It might appear as a house-sized boulder in a rocky or mountainous area, as a sand dune in the desert, as a densely tangled thicket, a grassy knoll, or even a mighty tree. The lodge also obscures all telltale signs of habitation, including any smoke, light, or sound coming from within. At any distance of more than 30 feet, the lodge is indistinguishable from natural terrain. Any creature approaching within 30 feet is entitled to a DC 30 Survival or Perception check to spot the hidden lodge as an artificial dwelling and not a natural part of the landscape.

*Focus: The focus of an alarm spell (silver wire and a tiny bell), if this benefit is to be included in the hidden lodge.

This spell can be made permanent with a permanency spell for 12,500 gp.
Source: New Spells 2025-03-26 (1).docx Custom Pathfinder 1e spell reference