Eric Vaubel Pathfinder · Spell Archive
Jump, Mass
Transmutation · 3 Level
Custom Spell
3 Level
Transmutation
SchoolTransmutation
LevelDruid 3, Ranger 3, Sorcerer/Wizard 3
Casting Time1 standard action
ComponentsV, S, M (a grasshopper’s hind leg)
RangeTouch
Target1 creature/level touched
Duration1 min./level (D)
Saving ThrowWill negates (harmless)
Spell ResistanceYes
Description
The subjects gain a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.