Eric Vaubel Pathfinder · Spell Archive
Animate Toy
Transmutation · 1 Level
Custom Spell
1 Level
Transmutation
SchoolTransmutation
LevelBard 1, Sorcerer/Wizard 1
Casting Time1 action
ComponentsV, S, M (a small amount of acid)
RangeTouch
EffectOne tiny toy
Duration1 hour/level
Saving ThrowNone
Spell ResistanceNo
Description
You animate a small child’s toy no larger than 1 square foot and imbue it with a non-hostile, friendly demeanor.
The small construct should be ensorcelled at the time its preferred child is present, and it will treat that child favorably, coming when called, and following all basic one- to three-word instructions to its basic capacity. It can in no way cause any harm or damage to the child or anyone else.
This spell can be made permanent with a permanency spell for 2,500 gp.
Tiny Construct
Hit Dice: 1/2 d10 (5 hp)
Initiative: +2 (Dex)
Speed: 40 ft. (50 ft. legs, 60 ft. multiple legs, 80 ft. wheels)
AC: 14 (+2 size, +2 Dex)
Attacks: None
Damage: None
Face/Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
Special Attacks: None
Special Qualities: Construct, Hardness
Saves: Fort +0, Ref +2, Will -5
Abilities: Str 4, Dex 14, Con -, Int -, Wis 1, Cha 1
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
Hardness (Ex): An animated toy has the same hardness it had before it was animated.
The small construct should be ensorcelled at the time its preferred child is present, and it will treat that child favorably, coming when called, and following all basic one- to three-word instructions to its basic capacity. It can in no way cause any harm or damage to the child or anyone else.
This spell can be made permanent with a permanency spell for 2,500 gp.
Tiny Construct
Hit Dice: 1/2 d10 (5 hp)
Initiative: +2 (Dex)
Speed: 40 ft. (50 ft. legs, 60 ft. multiple legs, 80 ft. wheels)
AC: 14 (+2 size, +2 Dex)
Attacks: None
Damage: None
Face/Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
Special Attacks: None
Special Qualities: Construct, Hardness
Saves: Fort +0, Ref +2, Will -5
Abilities: Str 4, Dex 14, Con -, Int -, Wis 1, Cha 1
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
Hardness (Ex): An animated toy has the same hardness it had before it was animated.